On top of its clunky name, the 4D Equalizer was my first experience with 3D video mapping in a student’s project.
Step 1- Calibration and Rendering
This school project is a
We have reached our first objectives and our results are being highlighted in this video.
Step 2 – Live control and 3D Mapping
This school project is a human sized video installation audio reactive and sensitive to the user interaction through a midi VJ console.
We are both working on the Automatic calibration part and the 3D rendering multiprojection on the woodblocks.
Stay tuned for more information and feedback.
Technology used: vvvv.org (only)